HordeHealth = BaseHealth * (x + 1), with 'x' being the amount of players in the navmesh. The amount of health that Zombies spawned by the Horde Beacon have depends on the amount of players in the area when the Horde Beacon is placed, and is calculated with the following formula: The amount of Items scales determined by how many Players actually participated. If all Zombies are killed, the Horde Beacon will destroy itself and drop a few Items. If no Players are in the town where it was placed, the Horde Beacon will destroy itself and not grant any Items. The health and damage will increase more and more for each Player that is participating. Zombies affected by the Horde Beacon gain additional health and deal more damage per attack, making them difficult to deal with. The last zombie spawned will be a Mega Zombie with increased health and damage. They chase the Player who placed the Horde Beacon and any other Players within the area's navmesh. When placed inside navmesh, it emits a signal that spawns 100 Zombies and causes them to act as if they are in a Full Moon. The Horde Beacon is a Legendary Beacon in Unturned 3.